local require = require
local m_str_utils = require("Module:string utilities")
local m_table = require("Module:table")
local mw = mw
local string = string
local table = table
local ustring = mw.ustring
local check_object = require("Module:utilities").check_object
local concat = table.concat
local decode_entities = m_str_utils.decode_entities
local decode_uri = m_str_utils.decode_uri
local gmatch = string.gmatch
local gsub = string.gsub
local find = string.find
local insert = table.insert
local ipairs = ipairs
local load_data = mw.loadData
local match = string.match
local next = next
local pairs = pairs
local remove = table.remove
local remove_duplicates = m_table.removeDuplicates
local select = select
local setmetatable = setmetatable
local shallowcopy = m_table.shallowcopy
local split = m_str_utils.split
local type = type
local ugsub = ustring.gsub
local ulen = m_str_utils.len
local umatch = ustring.match
local ulower = m_str_utils.lower
local uupper = m_str_utils.upper
-- Loaded as needed by findBestScript.
local Hans_chars
local Hant_chars
local export = {}
--[=[
This module implements fetching of language-specific information and processing text in a given language.
There are two types of languages: full languages and etymology-only languages. The essential difference is that only
full languages appear in L2 headings in vocabulary entries, and hence categories like [[:Category:French nouns]] exist
only for full languages. Etymology-only languages have either a full language or another etymology-only language as
their parent (in the parent-child inheritance sense), and for etymology-only languages with another etymology-only
language as their parent, a full language can always be derived by following the parent links upwards. For example,
"Canadian French", code 'fr-CA', is an etymology-only language whose parent is the full language "French", code 'fr'.
An example of an etymology-only language with another etymology-only parent is "Northumbrian Old English", code
'ang-nor', which has "Anglian Old English", code 'ang-ang' as its parent; this is an etymology-only language whose
parent is "Old English", code "ang", which is a full language. (This is because Northumbrian Old English is considered
a variety of Anglian Old English.) Sometimes the parent is the "Undetermined" language, code 'und'; this is the case,
for example, for "substrate" languages such as "Pre-Greek", code 'qsb-grc', and "the BMAC substrate", code 'qsb-bma'.
It is important to distinguish language ''parents'' from language ''ancestors''. The parent-child relationship is one
of containment, i.e. if X is a child of Y, X is considered a variety of Y. On the other hand, the ancestor-descendant
relationship is one of descent in time. For example, "Classical Latin", code 'la-cla', and "Late Latin", code 'la-lat',
are both etymology-only languages with "Latin", code 'la', as their parents, because both of the former are varieties
of Latin. However, Late Latin does *NOT* have Classical Latin as its parent because Late Latin is *not* a variety of
Classical Latin; rather, it is a descendant. There is in fact a separate 'ancestors' field that is used to express the
ancestor-descendant relationship, and Late Latin's ancestor is given as Classical Latin. It is also important to note
that sometimes an etymology-only language is actually the conceptual ancestor of its parent language. This happens,
for example, with "Old Italian" (code 'roa-oit'), which is an etymology-only variant of full language "Italian" (code
'it'), and with "Old Latin" (code 'itc-ola'), which is an etymology-only variant of Latin. In both cases, the full
language has the etymology-only variant listed as an ancestor. This allows a Latin term to inherit from Old Latin
using the {{tl|inh}} template (where in this template, "inheritance" refers to ancestral inheritance, i.e. inheritance
in time, rather than in the parent-child sense); likewise for Italian and Old Italian.
Full languages come in three subtypes:
* {regular}: This indicates a full language that is attested according to [[WT:CFI]] and therefore permitted in the
main namespace. There may also be reconstructed terms for the language, which are placed in the
{Reconstruction} namespace and must be prefixed with * to indicate a reconstruction. Most full languages
are natural (not constructed) languages, but a few constructed languages (e.g. Esperanto and Volapük,
among others) are also allowed in the mainspace and considered regular languages.
* {reconstructed}: This language is not attested according to [[WT:CFI]], and therefore is allowed only in the
{Reconstruction} namespace. All terms in this language are reconstructed, and must be prefixed with
*. Languages such as Proto-Indo-European and Proto-Germanic are in this category.
* {appendix-constructed}: This language is attested but does not meet the additional requirements set out for
constructed languages ([[WT:CFI#Constructed languages]]). Its entries must therefore be in
the Appendix namespace, but they are not reconstructed and therefore should not have *
prefixed in links. Most constructed languages are of this subtype.
Both full languages and etymology-only languages have a {Language} object associated with them, which is fetched using
the {getByCode} function in [[Module:languages]] to convert a language code to a {Language} object. Depending on the
options supplied to this function, etymology-only languages may or may not be accepted, and family codes may be
accepted (returning a {Family} object as described in [[Module:families]]). There are also separate {getByCanonicalName}
functions in [[Module:languages]] and [[Module:etymology languages]] to convert a language's canonical name to a
{Language} object (depending on whether the canonical name refers to a full or etymology-only language).
Textual strings belonging to a given language come in several different ''text variants'':
# The ''input text'' is what the user supplies in wikitext, in the parameters to {{tl|m}}, {{tl|l}}, {{tl|ux}},
{{tl|t}}, {{tl|lang}} and the like.
# The ''display text'' is the text in the form as it will be displayed to the user. This can include accent marks that
are stripped to form the entry text (see below), as well as embedded bracketed links that are variously processed
further. The display text is generated from the input text by applying language-specific transformations; for most
languages, there will be no such transformations. Examples of transformations are bad-character replacements for
certain languages (e.g. replacing 'l' or '1' to [[palochka]] in certain languages in Cyrillic); and for Thai and
Khmer, converting space-separated words to bracketed words and resolving respelling substitutions such as [กรีน/กฺรีน],
which indicate how to transliterate given words.
# The ''entry text'' is the text in the form used to generate a link to a Wiktionary entry. This is usually generated
from the display text by stripping certain sorts of diacritics on a per-language basis, and sometimes doing other
transformations. The concept of ''entry text'' only really makes sense for text that does not contain embedded links,
meaning that display text containing embedded links will need to have the links individually processed to get
per-link entry text in order to generate the resolved display text (see below).
# The ''resolved display text'' is the result of resolving embedded links in the display text (e.g. converting them to
two-part links where the first part has entry-text transformations applied, and adding appropriate language-specific
fragments) and adding appropriate language and script tagging. This text can be passed directly to MediaWiki for
display.
# The ''source translit text'' is the text as supplied to the language-specific {transliterate()} method. The form of
the source translit text may need to be language-specific, e.g Thai and Khmer will need the full unprocessed input
text, whereas other languages may need to work off the display text. [FIXME: It's still unclear to me how embedded
bracketed links are handled in the existing code.] In general, embedded links need to be removed (i.e. converted to
their "bare display" form by taking the right part of two-part links and removing double brackets), but when this
happens is unclear to me [FIXME]. Some languages have a chop-up-and-paste-together scheme that sends parts of the
text through the transliterate mechanism, and for others (those listed in {contiguous_substition} in
[[Module:languages/data]]) they receive the full input text, but preprocessed in certain ways. (The wisdom of this is
still unclear to me.)
# The ''transliterated text'' (or ''transliteration'') is the result of transliterating the source translit text.
Unlike for all the other text variants except the transcribed text, it is always in the Latin script.
# The ''transcribed text'' (or ''transcription'') is the result of transcribing the source translit text, where
"transcription" here means a close approximation to the phonetic form of the language in languages (e.g. Akkadian,
Sumerian, Ancient Egyptian, maybe Tibetan) that have a wide difference between the written letters and spoken form.
Unlike for all the other text variants other than the transliterated text, it is always in the Latin script.
Currently, the transcribed text is always supplied manually be the user; there is no such thing as a
{lua|transcribe()} method on language objects.
# The ''sort key'' is the text used in sort keys for determining the placing of pages in categories they belong to. The
sort key is generated from the pagename or a specified ''sort base'' by lowercasing, doing language-specific
transformations and then uppercasing the result. If the sort base is supplied and is generated from input text, it
needs to be converted to display text, have embedded links removed (i.e. resolving them to their right side if they
are two-part links) and have entry text transformations applied.
# There are other text variants that occur in usexes (specifically, there are normalized variants of several of the
above text variants), but we can skip them for now.
The following methods exist on {Language} objects to convert between different text variants:
# {makeDisplayText}: This converts input text to display text.
# {lua|makeEntryName}: This converts input or display text to entry text. [FIXME: This needs some rethinking. In
particular, {lua|makeEntryName} is sometimes called on display text (in some paths inside of [[Module:links]]) and
sometimes called on input text (in other paths inside of [[Module:links]], and usually from other modules). We need
to make sure we don't try to convert input text to display text twice, but at the same time we need to support
calling it directly on input text since so many modules do this. This means we need to add a parameter indicating
whether the passed-in text is input or display text; if that former, we call {lua|makeDisplayText} ourselves.]
# {lua|transliterate}: This appears to convert input text with embedded brackets removed into a transliteration.
[FIXME: This needs some rethinking. In particular, it calls {lua|processDisplayText} on its input, which won't work
for Thai and Khmer, so we may need language-specific flags indicating whether to pass the input text directly to the
language transliterate method. In addition, I'm not sure how embedded links are handled in the existing translit code;
a lot of callers remove the links themselves before calling {lua|transliterate()}, which I assume is wrong.]
# {lua|makeSortKey}: This converts entry text (?) to a sort key. [FIXME: Clarify this.]
]=]
local function track(page)
require("Module:debug/track")("languages/" .. page)
return true
end
local function conditionalRequire(modname, useRequire)
return (useRequire and require or load_data)(modname)
end
local function normalize_code(code, useRequire)
return conditionalRequire("Module:languages/data", useRequire).aliases[code] or code
end
-- Convert risky characters to HTML entities, which minimizes interference once returned (e.g. for "sms:a", "<!-- -->" etc.).
local function escape_risky_characters(text)
local encode_entities = require("Module:string/encode entities")
-- Spacing characters in isolation generally need to be escaped in order to be properly processed by the MediaWiki software.
if umatch(text, "^%s*$") then
return encode_entities(text, text)
else
return encode_entities(text, "!#%&*+/:;<=>?@[\\]_{|}")
end
end
-- Temporarily convert various formatting characters to PUA to prevent them from being disrupted by the substitution process.
local function doTempSubstitutions(text, subbedChars, keepCarets, noTrim)
-- Clone so that we don't insert any extra patterns into the table in package.loaded. For some reason, using require seems to keep memory use down; probably because the table is always cloned.
local patterns = shallowcopy(require("Module:languages/data/patterns"))
if keepCarets then
insert(patterns, "((\\+)%^)")
insert(patterns, "((%^))")
end
-- Ensure any whitespace at the beginning and end is temp substituted, to prevent it from being accidentally trimmed. We only want to trim any final spaces added during the substitution process (e.g. by a module), which means we only do this during the first round of temp substitutions.
if not noTrim then
insert(patterns, "^([\128-\191\244]*(%s+))")
insert(patterns, "((%s+)[\128-\191\244]*)$")
end
-- Pre-substitution, of "[[" and "]]", which makes pattern matching more accurate.
text = text
:gsub("%f[%[]%[%[", "\1")
:gsub("%f[%]]%]%]", "\2")
local i, pe = #subbedChars, require("Module:string utilities").pattern_escape
for _, pattern in ipairs(patterns) do
-- Patterns ending in \0 stand are for things like "[[" or "]]"), so the inserted PUA are treated as breaks between terms by modules that scrape info from pages.
local term_divider
pattern = pattern:gsub("%z$", function(divider)
term_divider = divider == "\0"
return ""
end)
text = text:gsub(pattern, function(...)
local m = {...}
local m1New = m[1]
for k = 2, #m do
local n = i + k - 1
subbedChars[n] = m[k]
local byte2 = math.floor(n / 4096) % 64 + (term_divider and 128 or 136)
local byte3 = math.floor(n / 64) % 64 + 128
local byte4 = n % 64 + 128
m1New = m1New:gsub(pe(m[k]), "\244" .. string.char(byte2) .. string.char(byte3) .. string.char(byte4), 1)
end
i = i + #m - 1
return m1New
end)
end
text = text
:gsub("\1", "%[%[")
:gsub("\2", "%]%]")
return text, subbedChars
end
-- Reinsert any formatting that was temporarily substituted.
local function undoTempSubstitutions(text, subbedChars)
local pe = require("Module:string utilities").pattern_escape
for i = 1, #subbedChars do
local byte2 = math.floor(i / 4096) % 64 + 128
local byte3 = math.floor(i / 64) % 64 + 128
local byte4 = i % 64 + 128
text = text:gsub("\244[" .. string.char(byte2) .. string.char(byte2+8) .. "]" .. string.char(byte3) .. string.char(byte4), pe(subbedChars[i]))
end
text = text
:gsub("\1", "%[%[")
:gsub("\2", "%]%]")
return text
end
-- Check if the raw text is an unsupported title, and if so return that. Otherwise, remove HTML entities. We do the pre-conversion to avoid loading the unsupported title list unnecessarily.
local function checkNoEntities(self, text)
local textNoEnc = decode_entities(text)
if textNoEnc ~= text and self:loadData("Module:links/data").unsupported_titles[text] then
return text
else
return textNoEnc
end
end
-- If no script object is provided (or if it's invalid or None), get one.
local function checkScript(text, self, sc)
if not check_object("script", true, sc) or sc:getCode() == "None" then
return self:findBestScript(text)
else
return sc
end
end
local function normalize(text, sc)
text = sc:fixDiscouragedSequences(text)
return sc:toFixedNFD(text)
end
-- Split the text into sections, based on the presence of temporarily substituted formatting characters, then iterate over each one to apply substitutions. This avoids putting PUA characters through language-specific modules, which may be unequipped for them.
local function iterateSectionSubstitutions(text, subbedChars, keepCarets, self, sc, substitution_data, function_name)
local pe = require("Module:string utilities").pattern_escape
local fail, cats, sections = nil, {}
-- See [[Module:languages/data]].
if not text:find("\244") or self:loadData("Module:languages/data").contiguous_substitution[self._code] then
sections = {text}
else
sections = split(text, "\244[\128-\143][\128-\191]*", true)
end
for _, section in ipairs(sections) do
-- Don't bother processing empty strings or whitespace (which may also not be handled well by dedicated modules).
if section:gsub("%s+", "") ~= "" then
local sub, sub_fail, sub_cats = require("Module:languages/doSubstitutions")(section, self, sc, substitution_data, function_name)
-- Second round of temporary substitutions, in case any formatting was added by the main substitution process. However, don't do this if the section contains formatting already (as it would have had to have been escaped to reach this stage, and therefore should be given as raw text).
if sub and subbedChars then
local noSub
for _, pattern in ipairs(require("Module:languages/data/patterns")) do
if section:match(pattern .. "%z?") then
noSub = true
end
end
if not noSub then
sub, subbedChars = doTempSubstitutions(sub, subbedChars, keepCarets, true)
end
end
if (not sub) or sub_fail then
text = sub
fail = sub_fail
cats = sub_cats or {}
break
end
text = sub and text:gsub(pe(section), pe(sub), 1) or text
if type(sub_cats) == "table" then
for _, cat in ipairs(sub_cats) do
insert(cats, cat)
end
end
end
end
-- Trim, unless there are only spacing characters, while ignoring any final formatting characters.
text = text and text
:gsub("^([\128-\191\244]*)%s+(%S)", "%1%2")
:gsub("(%S)%s+([\128-\191\244]*)$", "%1%2")
-- Remove duplicate categories.
if #cats > 1 then
cats = remove_duplicates(cats)
end
return text, fail, cats, subbedChars
end
-- Process carets (and any escapes). Default to simple removal, if no pattern/replacement is given.
local function processCarets(text, pattern, repl)
local rep
repeat
text, rep = text:gsub("\\\\(\\*^)", "\3%1")
until rep == 0
return text
:gsub("\\^", "\4")
:gsub(pattern or "%^", repl or "")
:gsub("\3", "\\")
:gsub("\4", "^")
end
-- Remove carets if they are used to capitalize parts of transliterations (unless they have been escaped).
local function removeCarets(text, sc)
if not sc:hasCapitalization() and sc:isTransliterated() and text:match("%^") then
return processCarets(text)
else
return text
end
end
local Language = {}
function Language:loadData(modname)
return (self._useRequire and require or mw.loadData)(modname)
end
--[==[Returns the language code of the language. Example: {{code|lua|"fr"}} for French.]==]
function Language:getCode()
return self._code
end
function Language:getCanonicalName()
return self._rawData.canonicalName
end
function Language:getCanonicalName2()
local name = self._name
if name == nil then
name = self._rawData[1]
self._name = name
end
return name
end
function Language:getDisplayForm()
local form = self._displayForm
if form == nil then
form = self:getCanonicalName2()
-- Add article and " substrate" to substrates that lack them.
if self:getFamilyCode() == "qfa-sub" then
if not (match(form, "^[Tt]he ") or match(form, "^[Aa] ")) then
form = "a " .. form
end
if not match(form, "[Ss]ubstrate") then
form = form .. " substrate"
end
end
self._displayForm = form
end
return form
end
function Language:getDisplayForm2()
local form = self._displayForm
if form == nil then
form = self:getCanonicalName()
-- Add article and " substrate" to substrates that lack them.
if self:getFamilyCode() == "qfa-sub" then
if not (match(form, "^[Tt]he ") or match(form, "^[Aa] ")) then
form = "a " .. form
end
if not match(form, "[Ss]ubstrate") then
form = form .. " substrate"
end
end
self._displayForm = form
end
return form
end
function Language:getHTMLAttribute(sc, region)
local code = self._code
if not find(code, "-", 1, true) then
return code .. "-" .. sc:getCode() .. (region and "-" .. region or "")
end
local parent = self:getParent()
region = region or match(code, "%f[%u][%u-]+%f[%U]")
if parent then
return parent:getHTMLAttribute(sc, region)
end
-- TODO: ISO family codes can also be used.
return "mis-" .. sc:getCode() .. (region and "-" .. region or "")
end
function Language:getOtherNames(onlyOtherNames)
if #self._stack == 1 then
self:loadInExtraData()
end
return require("Module:language-like").getOtherNames(self, onlyOtherNames)
end
function Language:getAliases()
if #self._stack == 1 then
self:loadInExtraData()
end
return self._rawData.aliases or (self._extraData and self._extraData.aliases) or {}
end
function Language:getVarieties(flatten)
if #self._stack == 1 then
self:loadInExtraData()
end
return require("Module:language-like").getVarieties(self, flatten)
end
--[==[Returns a table of types as a lookup table (with the types as keys).
The possible types are
* {language}: This is a language, either full or etymology-only.
* {full}: This is a "full" (not etymology-only) language, i.e. the union of {regular}, {reconstructed} and
{appendix-constructed}. Note that the types {full} and {etymology-only} also exist for families, so if you
want to check specifically for a full language and you have an object that might be a family, you should
use {{lua|hasType("language", "full")}} and not simply {{lua|hasType("full")}}.
* {etymology-only}: This is an etymology-only (not full) language, whose parent is another etymology-only
language or a full language. Note that the types {full} and {etymology-only} also exist for
families, so if you want to check specifically for an etymology-only language and you have an
object that might be a family, you should use {{lua|hasType("language", "etymology-only")}}
and not simply {{lua|hasType("etymology-only")}}.
* {regular}: This indicates a full language that is attested according to [[WT:CFI]] and therefore permitted
in the main namespace. There may also be reconstructed terms for the language, which are placed in
the {Reconstruction} namespace and must be prefixed with * to indicate a reconstruction. Most full
languages are natural (not constructed) languages, but a few constructed languages (e.g. Esperanto
and Volapük, among others) are also allowed in the mainspace and considered regular languages.
* {reconstructed}: This language is not attested according to [[WT:CFI]], and therefore is allowed only in the
{Reconstruction} namespace. All terms in this language are reconstructed, and must be prefixed
with *. Languages such as Proto-Indo-European and Proto-Germanic are in this category.
* {appendix-constructed}: This language is attested but does not meet the additional requirements set out for
constructed languages ([[WT:CFI#Constructed languages]]). Its entries must therefore
be in the Appendix namespace, but they are not reconstructed and therefore should
not have * prefixed in links.
]==]
function Language:getTypes()
local types = self._types
if types == nil then
types = {language = true}
if self:getFullCode() == self._code then
types.full = true
else
types["etymology-only"] = true
end
-- self._rawData.type이 nil일 경우 빈 문자열로 처리
for t in gmatch(self._rawData.type or "", "[^,]+") do
types[t] = true
end
self._types = types
end
return types
end
--[==[Given a list of types as strings, returns true if the language has all of them.]==]
function Language:hasType(...)
local args, types = {...}, self:getTypes()
for i = 1, #args do
if not types[args[i]] then
return false
end
end
return true
end
function Language:getWikimediaLanguageCodes()
local wm_langs = self._wikimediaLanguageCodes
if wm_langs == nil then
wm_langs = self._rawData.wikimedia_codes
wm_langs = wm_langs and split(wm_langs, ",", true, true) or {self._code}
self._wikimediaLanguageCodes = wm_langs
end
return wm_langs
end
function Language:getWikimediaLanguageCodes()
local wm_langs = self._wikimediaLanguageCodes
if wm_langs == nil then
wm_langs = self._rawData.wikimedia_codes
wm_langs = wm_langs and split(wm_langs, ",", true, true) or {self._code}
self._wikimediaLanguageCodes = wm_langs
end
return wm_langs
end
function Language:getWikipediaArticle(noCategoryFallback, project)
project = project or "kowiki"
local cached_value
if project == "kowiki" then
cached_value = self._wikipedia_article
if cached_value == nil then
cached_value = self._rawData.wikipedia_article
end
else
-- If the project isn't enwiki, default to no category fallback, but this can be overridden by specifying the
-- value `false`.
if noCategoryFallback == nil then
noCategoryFallback = true
end
if self._non_en_wikipedia_articles == nil then
self._non_en_wikipedia_articles = {}
end
cached_value = self._non_en_wikipedia_articles[project]
end
if cached_value == nil then -- not false
if self:getWikidataItem() and mw.wikibase then
cached_value = mw.wikibase.sitelink(self:getWikidataItem(), project)
end
if not cached_value then
cached_value = false
end
end
-- Now cache the determined value.
if project == "kowiki" then
self._wikipedia_article = cached_value
else
self._non_en_wikipedia_articles[project] = cached_value
end
if not cached_value and not noCategoryFallback then
return gsub(self:getCategoryName(), "Creole language", "Creole")
end
return cached_value or nil
end
function Language:makeWikipediaLink()
return "[[w:" .. self:getWikipediaArticle() .. "|" .. self:getCanonicalName2() .. "]]"
end
function Language:getWikidataItem()
local item = self._WikidataItem
if item == nil then
item = self._rawData[2]
-- If the value is nil, it's cached as false.
item = item ~= nil and (type(item) == "number" and "Q" .. item or item) or false
self._WikidataItem = item
end
return item or nil
end
function Language:getScripts()
local scripts = self._scriptObjects
if scripts == nil then
local codes = self:getScriptCodes()
if codes[1] == "All" then
scripts = self:loadData("Module:scripts/data")
else
local get_script = require("Module:scripts").getByCode
scripts = {}
for i = 1, #codes do
scripts[i] = get_script(codes[i], nil, nil, self._useRequire)
end
end
self._scriptObjects = scripts
end
return scripts
end
--[==[Returns the table of script codes in the language's data file.]==]
function Language:getScriptCodes()
local scripts = self._scriptCodes
if scripts == nil then
scripts = self._rawData[4]
if scripts then
local codes, n = {}, 0
for code in gmatch(scripts, "[^,]+") do
n = n + 1
-- Special handling of "Hants", which represents "Hani", "Hant" and "Hans" collectively.
if code == "Hants" then
codes[n] = "Hani"
codes[n + 1] = "Hant"
codes[n + 2] = "Hans"
n = n + 2
else
codes[n] = code
end
end
scripts = codes
else
scripts = {"None"}
end
self._scriptCodes = scripts
end
return scripts
end
--[==[Given some text, this function iterates through the scripts of a given language and tries to find the script that best matches the text. It returns a {{code|lua|Script}} object representing the script. If no match is found at all, it returns the {{code|lua|None}} script object.]==]
function Language:findBestScript(text, forceDetect)
local useRequire = self._useRequire
if not text or text == "" or text == "-" then
return require("Module:scripts").getByCode("None", nil, nil, useRequire)
end
-- Differs from table returned by getScriptCodes, as Hants is not normalized into its constituents.
local codes = self._bestScriptCodes
if codes == nil then
codes = self._rawData[4]
codes = codes and split(codes, ",", true, true) or {"None"}
self._bestScriptCodes = codes
end
local first_sc = codes[1]
if first_sc == "All" then
return require("Module:scripts").findBestScriptWithoutLang(text)
end
local get_script = require("Module:scripts").getByCode
local codes_len = #codes
if not (forceDetect or first_sc == "Hants" or codes_len > 1) then
first_sc = get_script(first_sc, nil, nil, useRequire)
local charset = first_sc.characters
return charset and umatch(text, "[" .. charset .. "]") and first_sc or
get_script("None", nil, nil, useRequire)
end
-- Remove all formatting characters.
text = require("Module:utilities").get_plaintext(text)
-- Remove all spaces and any ASCII punctuation. Some non-ASCII punctuation is script-specific, so can't be removed.
text = ugsub(text, "[%s!\"#%%&'()*,%-./:;?@[\\%]_{}]+", "")
if #text == 0 then
return get_script("None", nil, nil, useRequire)
end
-- Try to match every script against the text,
-- and return the one with the most matching characters.
local bestcount, bestscript, length = 0
for i = 1, codes_len do
local sc = codes[i]
-- Special case for "Hants", which is a special code that represents whichever of "Hant" or "Hans" best matches, or "Hani" if they match equally. This avoids having to list all three. In addition, "Hants" will be treated as the best match if there is at least one matching character, under the assumption that a Han script is desirable in terms that contain a mix of Han and other scripts (not counting those which use Jpan or Kore).
if sc == "Hants" then
local Hani = get_script("Hani", nil, nil, useRequire)
if not Hant_chars then
Hant_chars = self:loadData("Module:zh/data/ts")
Hans_chars = self:loadData("Module:zh/data/st")
end
local t, s, found = 0, 0
-- This is faster than using mw.ustring.gmatch directly.
for ch in gmatch(ugsub(text, "[" .. Hani.characters .. "]", "\255%0"), "\255(.[\128-\191]*)") do
found = true
if Hant_chars[ch] then
t = t + 1
if Hans_chars[ch] then
s = s + 1
end
elseif Hans_chars[ch] then
s = s + 1
else
t, s = t + 1, s + 1
end
end
if found then
if t == s then
return Hani
end
return get_script(t > s and "Hant" or "Hans", nil, nil, useRequire)
end
else
sc = get_script(sc, nil, nil, useRequire)
if not length then
length = ulen(text)
end
-- Count characters by removing everything in the script's charset and comparing to the original length.
local charset = sc.characters
local count = charset and length - ulen(ugsub(text, "[" .. charset .. "]+", "")) or 0
if count >= length then
return sc
elseif count > bestcount then
bestcount = count
bestscript = sc
end
end
end
-- Return best matching script, or otherwise None.
return bestscript or get_script("None", nil, nil, useRequire)
end
--[==[Returns a <code>Family</code> object for the language family that the language belongs to. See [[Module:families]].]==]
function Language:getFamily()
local family = self._familyObject
if family == nil then
family = self:getFamilyCode()
-- If the value is nil, it's cached as false.
family = family and require("Module:families").getByCode(family, self._useRequire) or false
self._familyObject = family
end
return family or nil
end
--[==[Returns the family code in the language's data file.]==]
function Language:getFamilyCode()
local family = self._familyCode
if family == nil then
-- If the value is nil, it's cached as false.
family = self._rawData[3] or false
self._familyCode = family
end
return family or nil
end
function Language:getFamilyName()
local family = self._familyName
if family == nil then
family = self:getFamily()
-- If the value is nil, it's cached as false.
family = family and family:getCanonicalName() or false
self._familyName = family
end
return family or nil
end
function Language:inFamily(...)
--check_object("family", nil, ...)
for _, family in ipairs{...} do
if type(family) == "table" then
family = family:getCode()
end
local self_family_code = self:getFamilyCode()
if not self_family_code then
return false
elseif self_family_code == family then
return true
end
local self_family = self:getFamily()
if self_family:inFamily(family) then
return true
-- If the family isn't a real family (e.g. creoles) check any ancestors.
elseif self_family:getFamilyCode() == "qfa-not" then
local ancestors = self:getAncestors()
for _, ancestor in ipairs(ancestors) do
if ancestor:inFamily(family) then
return true
end
end
end
end
return false
end
function Language:getParent()
local parent = self._parentObject
if parent == nil then
parent = self:getParentCode()
-- If the value is nil, it's cached as false.
parent = parent and export.getByCode(parent, nil, true, true, self._useRequire) or false
self._parentObject = parent
end
return parent or nil
end
function Language:getParentCode()
local parent = self._parentCode
if parent == nil then
-- If the value is nil, it's cached as false.
parent = self._rawData[5] or false
self._parentCode = parent
end
return parent or nil
end
function Language:getParentName()
local parent = self._parentName
if parent == nil then
parent = self:getParent()
-- If the value is nil, it's cached as false.
parent = parent and parent:getCanonicalName() or false
self._parentName = parent
end
return parent or nil
end
function Language:getParentChain()
local chain = self._parentChain
if chain == nil then
chain = {}
local parent, n = self:getParent(), 0
while parent do
n = n + 1
chain[n] = parent
parent = parent:getParent()
end
self._parentChain = chain
end
return chain
end
function Language:hasParent(...)
--check_object("language", nil, ...)
for _, otherlang in ipairs{...} do
for _, parent in ipairs(self:getParentChain()) do
if type(otherlang) == "string" then
if otherlang == parent:getCode() then return true end
else
if otherlang:getCode() == parent:getCode() then return true end
end
end
end
return false
end
--[==[
If the language is etymology-only, this iterates through parents until a full language or family is found, and the
corresponding object is returned. If the language is a full language, then it simply returns itself.
]==]
function Language:getFull()
local full = self._fullObject
if full == nil then
full = self:getFullCode()
full = full == self._code and self or
export.getByCode(full, nil, nil, nil, self._useRequire)
self._fullObject = full
end
return full
end
--[==[
If the language is an etymology-only language, this iterates through parents until a full language or family is
found, and the corresponding code is returned. If the language is a full language, then it simply returns the
language code.
]==]
function Language:getFullCode()
return self._fullCode or self._code
end
--[==[
If the language is an etymology-only language, this iterates through parents until a full language or family is
found, and the corresponding canonical name is returned. If the language is a full language, then it simply returns
the canonical name of the language.
]==]
function Language:getFullName()
local full = self._fullName
if full == nil then
full = self:getFull():getCanonicalName()
self._fullName = full
end
return full
end
function Language:getFullName2()
local full = self._fullName
if full == nil then
full = self:getFull():getCanonicalName2()
self._fullName = full
end
return full
end
function Language:getAncestors()
if not self._ancestorObjects then
self._ancestorObjects = {}
local ancestors = shallowcopy(self:getAncestorCodes())
if #ancestors > 0 then
for _, ancestor in ipairs(ancestors) do
insert(self._ancestorObjects, export.getByCode(ancestor, nil, true, nil, self._useRequire))
end
else
local fam = self:getFamily()
local protoLang = fam and fam:getProtoLanguage() or nil
-- For the cases where the current language is the proto-language
-- of its family, or an etymology-only language that is ancestral to that
-- proto-language, we need to step up a level higher right from the
-- start.
if protoLang and (
protoLang:getCode() == self._code or
(self:hasType("etymology-only") and protoLang:hasAncestor(self))
) then
fam = fam:getFamily()
protoLang = fam and fam:getProtoLanguage() or nil
end
while not protoLang and not (not fam or fam:getCode() == "qfa-not") do
fam = fam:getFamily()
protoLang = fam and fam:getProtoLanguage() or nil
end
insert(self._ancestorObjects, protoLang)
end
end
return self._ancestorObjects
end
do
-- Avoid a language being its own ancestor via class inheritance. We only need to check for this if the language has inherited an ancestor table from its parent, because we never want to drop ancestors that have been explicitly set in the data.
-- Recursively iterate over ancestors until we either find self or run out. If self is found, return true.
local function check_ancestor(self, lang)
local codes = lang:getAncestorCodes()
if not codes then
return nil
end
for i = 1, #codes do
local code = codes[i]
if code == self._code then
return true
end
local anc = export.getByCode(code, nil, true, nil, self._useRequire)
if check_ancestor(self, anc) then
return true
end
end
end
--[==[Returns a table of <code class="nf">Language</code> codes for all languages that this language is directly descended from. Generally this is only a single language, but creoles, pidgins and mixed languages can have multiple ancestors.]==]
function Language:getAncestorCodes()
if self._ancestorCodes then
return self._ancestorCodes
end
local codes = self._rawData.ancestors
if not codes then
codes = {}
self._ancestorCodes = codes
return codes
end
codes = split(codes, ",", true, true)
self._ancestorCodes = codes
if (
#codes == 0 or
#self._stack == 1 or
self._stack[#self._stack].ancestors
) then
return codes
end
local i, code = 1
while i <= #codes do
code = codes[i]
if check_ancestor(self, self) then
remove(codes, i)
else
i = i + 1
end
end
return codes
end
end
local function iterateOverAncestorTree(node, func)
for _, ancestor in ipairs(node:getAncestors()) do
if ancestor then
local ret = func(ancestor) or iterateOverAncestorTree(ancestor, func)
if ret then
return ret
end
end
end
end
function Language:getAncestorChain()
if not self._ancestorChain then
self._ancestorChain = {}
local step = self
while true do
local ancestors = step:getAncestors()
step = #ancestors == 1 and ancestors[1] or nil
if not step then break end
insert(self._ancestorChain, 1, step)
end
end
return self._ancestorChain
end
local function fetch_descendants(self, format)
local languages = require("Module:languages/code to canonical name")
local etymology_languages = require("Module:etymology languages/code to canonical name")
local families = require("Module:families/code to canonical name")
local descendants = {}
local family = self:getFamily()
-- Iterate over all three datasets.
for _, data in ipairs{languages, etymology_languages, families} do
for code in pairs(data) do
local lang = export.getByCode(code, nil, true, true, self._useRequire)
-- Test for a descendant. Earlier tests weed out most candidates, while the more intensive tests are only used sparingly.
if (
code ~= self._code and -- Not self.
lang:inFamily(family) and -- In the same family.
(
family:getProtoLanguageCode() == self._code or -- Self is the protolanguage.
self:hasDescendant(lang) or -- Full hasDescendant check.
(lang:getFullCode() == self._code and not self:hasAncestor(lang)) -- Etymology-only child which isn't an ancestor.
)
) then
if format == "object" then
insert(descendants, lang)
elseif format == "code" then
insert(descendants, code)
elseif format == "name" then
insert(descendants, lang:getCanonicalName())
end
end
end
end
return descendants
end
function Language:getAncestors()
if not self._ancestorObjects then
self._ancestorObjects = {}
local ancestors = shallowcopy(self:getAncestorCodes())
if #ancestors > 0 then
for _, ancestor in ipairs(ancestors) do
insert(self._ancestorObjects, export.getByCode(ancestor, nil, true, nil, self._useRequire))
end
else
local fam = self:getFamily()
local protoLang = fam and fam:getProtoLanguage() or nil
-- For the cases where the current language is the proto-language
-- of its family, or an etymology-only language that is ancestral to that
-- proto-language, we need to step up a level higher right from the
-- start.
if protoLang and (
protoLang:getCode() == self._code or
(self:hasType("etymology-only") and protoLang:hasAncestor(self))
) then
fam = fam:getFamily()
protoLang = fam and fam:getProtoLanguage() or nil
end
while not protoLang and not (not fam or fam:getCode() == "qfa-not") do
fam = fam:getFamily()
protoLang = fam and fam:getProtoLanguage() or nil
end
insert(self._ancestorObjects, protoLang)
end
end
return self._ancestorObjects
end
do
local function check_ancestor(self, lang)
local codes = lang:getAncestorCodes()
if not codes then
return nil
end
for i = 1, #codes do
local code = codes[i]
if code == self._code then
return true
end
local anc = export.getByCode(code, nil, true, nil, self._useRequire)
if check_ancestor(self, anc) then
return true
end
end
end
function Language:getAncestorCodes()
if self._ancestorCodes then
return self._ancestorCodes
end
local codes = self._rawData.ancestors
if not codes then
codes = {}
self._ancestorCodes = codes
return codes
end
codes = split(codes, ",", true, true)
self._ancestorCodes = codes
if (
#codes == 0 or
#self._stack == 1 or
self._stack[#self._stack].ancestors
) then
return codes
end
local i, code = 1
while i <= #codes do
code = codes[i]
if check_ancestor(self, self) then
remove(codes, i)
else
i = i + 1
end
end
return codes
end
end
function Language:hasAncestor(...)
--check_object("language", nil, ...)
local function iterateOverAncestorTree(node, func, parent_check)
local ancestors = node:getAncestors()
local ancestorsParents = {}
for _, ancestor in ipairs(ancestors) do
local ret = func(ancestor) or iterateOverAncestorTree(ancestor, func, parent_check)
if ret then return ret end
end
-- Check the parents of any ancestors. We don't do this if checking the parents of the other language, so that we exclude any etymology-only children of those parents that are not directly related (e.g. if the ancestor is Vulgar Latin and we are checking New Latin, we want it to return false because they are on different ancestral branches. As such, if we're already checking the parent of New Latin (Latin) we don't want to compare it to the parent of the ancestor (Latin), as this would be a false positive; it should be one or the other).
if not parent_check then
return nil
end
for _, ancestor in ipairs(ancestors) do
local ancestorParents = ancestor:getParentChain()
for _, ancestorParent in ipairs(ancestorParents) do
if ancestorParent:getCode() == self._code or ancestorParent:hasAncestor(ancestor) then
break
else
insert(ancestorsParents, ancestorParent)
end
end
end
for _, ancestorParent in ipairs(ancestorsParents) do
local ret = func(ancestorParent)
if ret then return ret end
end
end
local function do_iteration(otherlang, parent_check)
-- otherlang can't be self
if (type(otherlang) == "string" and otherlang or otherlang:getCode()) == self._code then
return false
end
repeat
if iterateOverAncestorTree(
self,
function(ancestor)
return ancestor:getCode() == (type(otherlang) == "string" and otherlang or otherlang:getCode())
end,
parent_check
) then
return true
elseif type(otherlang) == "string" then
otherlang = export.getByCode(otherlang, nil, true, nil, self._useRequire)
end
otherlang = otherlang:getParent()
parent_check = false
until not otherlang
end
local parent_check = true
for _, otherlang in ipairs{...} do
local ret = do_iteration(otherlang, parent_check)
if ret then
return true
end
end
return false
end
function Language:getAncestorChain()
if not self._ancestorChain then
self._ancestorChain = {}
local step = self
while true do
local ancestors = step:getAncestors()
step = #ancestors == 1 and ancestors[1] or nil
if not step then break end
insert(self._ancestorChain, 1, step)
end
end
return self._ancestorChain
end
local function fetch_descendants(self, format)
local languages = require("Module:languages/code to canonical name")
local etymology_languages = require("Module:etymology languages/code to canonical name")
local families = require("Module:families/code to canonical name")
local descendants = {}
local family = self:getFamily()
-- Iterate over all three datasets.
for _, data in ipairs{languages, etymology_languages, families} do
for code in pairs(data) do
local lang = export.getByCode(code, nil, true, true, self._useRequire)
-- Test for a descendant. Earlier tests weed out most candidates, while the more intensive tests are only used sparingly.
if (
code ~= self._code and -- Not self.
lang:inFamily(family) and -- In the same family.
(
family:getProtoLanguageCode() == self._code or -- Self is the protolanguage.
self:hasDescendant(lang) or -- Full hasDescendant check.
(lang:getFullCode() == self._code and not self:hasAncestor(lang)) -- Etymology-only child which isn't an ancestor.
)
) then
if format == "object" then
insert(descendants, lang)
elseif format == "code" then
insert(descendants, code)
elseif format == "name" then
insert(descendants, lang:getCanonicalName())
end
end
end
end
return descendants
end
function Language:getDescendants()
if not self._descendantObjects then
self._descendantObjects = fetch_descendants(self, "object")
end
return self._descendantObjects
end
function Language:getDescendantCodes()
if not self._descendantCodes then
self._descendantCodes = fetch_descendants(self, "code")
end
return self._descendantCodes
end
function Language:getDescendantNames()
if not self._descendantNames then
self._descendantNames = fetch_descendants(self, "name")
end
return self._descendantNames
end
function Language:hasDescendant(...)
for _, lang in ipairs{...} do
if type(lang) == "string" then
lang = export.getByCode(lang, nil, true, nil, self._useRequire)
end
if lang:hasAncestor(self) then
return true
end
end
return false
end
local function fetch_children(self, format)
local m_etym_data = require("Module:etymology languages/data")
local self_code = self._code
local children = {}
for code, data in pairs(m_etym_data) do
local _data = data
repeat
local parent = _data[5]
if parent == self_code then
if format == "object" then
insert(children, export.getByCode(code, nil, true, nil, self._useRequire))
elseif format == "code" then
insert(children, code)
elseif format == "name" then
insert(children, data[1])
end
break
end
_data = m_etym_data[parent]
until not _data
end
return children
end
function Language:getChildren()
if not self._childObjects then
self._childObjects = fetch_children(self, "object")
end
return self._childObjects
end
function Language:getChildrenCodes()
if not self._childCodes then
self._childCodes = fetch_children(self, "code")
end
return self._childCodes
end
function Language:getChildrenNames()
if not self._childNames then
self._childNames = fetch_children(self, "name")
end
return self._childNames
end
function Language:hasChild(...)
local lang = ...
if not lang then
return false
elseif type(lang) == "string" then
lang = export.getByCode(lang, nil, true, nil, self._useRequire)
end
if lang:hasParent(self) then
return true
end
return self:hasChild(select(2, ...))
end
function Language:getCategoryName(nocap)
if not self._categoryName then
local name = self:getCanonicalName2()
-- Only add " language" if a full language.
if not self._stack or #self._stack == 1 then
-- If the name already has "language" in it, don't add it.
if not match(name, "[Ll]anguage$") then
name = name .. " language"
end
end
self._categoryName = name
end
if nocap then
return self._categoryName
else
return mw.getContentLanguage():ucfirst(self._categoryName)
end
end
function Language:makeCategoryLink()
return "[[:Category:" .. self:getCategoryName() .. "|" .. self:getDisplayForm() .. "]]"
end
function Language:getStandardCharacters(sc)
if type(self._rawData.standardChars) ~= "table" then
return self._rawData.standardChars
else
if sc and type(sc) ~= "string" then
check_object("script", nil, sc)
sc = sc:getCode()
end
if (not sc) or sc == "None" then
local scripts = {}
for _, script in pairs(self._rawData.standardChars) do
insert(scripts, script)
end
return concat(scripts)
end
if self._rawData.standardChars[sc] then
return self._rawData.standardChars[sc] .. (self._rawData.standardChars[1] or "")
end
end
end
function Language:makeEntryName(text, sc)
if (not text) or text == "" then
return text, nil, {}
end
-- Set `unsupported` as true if certain conditions are met.
local unsupported
-- Check if there's an unsupported character. \239\191\189 is the replacement character U+FFFD, which can't be typed directly here due to an abuse filter. Unix-style dot-slash notation is also unsupported, as it is used for relative paths in links, as are 3 or more consecutive tildes.
-- Note: match is faster with magic characters/charsets; find is faster with plaintext.
if (
match(text, "[#<>%[%]_{|}]") or
find(text, "\239\191\189") or
match(text, "%f[^%z/]%.%.?%f[%z/]") or
find(text, "~~~")
) then
unsupported = true
-- If it looks like an interwiki link.
elseif find(text, ":") then
local prefix = gsub(text, "^:*(.-):.*", ulower)
if (
self:loadData("Module:data/namespaces")[prefix] or
self:loadData("Module:data/interwikis")[prefix]
) then
unsupported = true
end
end
-- Check if the text is a listed unsupported title.
local unsupportedTitles = self:loadData("Module:links/data").unsupported_titles
if unsupportedTitles[text] then
return "Unsupported titles/" .. unsupportedTitles[text], nil, {}
end
sc = checkScript(text, self, sc)
local fail, cats
text = normalize(text, sc)
text, fail, cats = iterateSectionSubstitutions(text, nil, nil, self, sc, self._rawData.entry_name, "makeEntryName")
text = umatch(text, "^[¿¡]?(.-[^%s%p].-)%s*[؟?!;՛՜ ՞ ՟?!︖︕।॥။၊་།]?$") or text
-- Escape unsupported characters so they can be used in titles. ` is used as a delimiter for this, so a raw use of it in an unsupported title is also escaped here to prevent interference; this is only done with unsupported titles, though, so inclusion won't in itself mean a title is treated as unsupported (which is why it's excluded from the earlier test).
if unsupported then
local unsupported_characters = self:loadData("Module:links/data").unsupported_characters
text = text:gsub("[#<>%[%]_`{|}\239]\191?\189?", unsupported_characters)
:gsub("%f[^%z/]%.%.?%f[%z/]", function(m)
return gsub(m, "%.", "`period`")
end)
:gsub("~~~+", function(m)
return gsub(m, "~", "`tilde`")
end)
text = "Unsupported titles/" .. text
end
return text, fail, cats
end
-- Add to data tables?
local has_dotted_undotted_i = {
["az"] = true,
["crh"] = true,
["gag"] = true,
["kaa"] = true,
["tt"] = true,
["tr"] = true,
["zza"] = true,
}
--[==[Generates alternative forms using a specified method, and returns them as a table. If no method is specified, returns a table containing only the input term.]==]
function Language:generateForms(text, sc)
if self._rawData.generate_forms then
sc = checkScript(text, self, sc)
return require("Module:" .. self._rawData.generate_forms).generateForms(text, self._code, sc:getCode())
else
return {text}
end
end
function Language:makeSortKey(text, sc)
if (not text) or text == "" then
return text, nil, {}
end
if match(text, "<[^<>]+>") then
track("track HTML tag")
end
-- Remove directional characters, soft hyphens, strip markers and HTML tags.
text = ugsub(text, "[\194\173\226\128\170-\226\128\174\226\129\166-\226\129\169]", "")
text = gsub(mw.text.unstrip(text), "<[^<>]+>", "")
text = decode_uri(text, "PATH")
text = checkNoEntities(self, text)
-- Remove initial hyphens and * unless the term only consists of spacing + punctuation characters.
text = ugsub(text, "^([-]*)[-־ـ᠊*]+([-]*)(.*[^%s%p].*)", "%1%2%3")
sc = checkScript(text, self, sc)
text = normalize(text, sc)
text = removeCarets(text, sc)
-- For languages with dotted dotless i, ensure that "İ" is sorted as "i", and "I" is sorted as "ı".
if self:hasDottedDotlessI() then
text = gsub(text, "I\204\135", "i") -- decomposed "İ"
:gsub("I", "ı")
text = sc:toFixedNFD(text)
end
-- Convert to lowercase, make the sortkey, then convert to uppercase. Where the language has dotted dotless i, it is usually not necessary to convert "i" to "İ" and "ı" to "I" first, because "I" will always be interpreted as conventional "I" (not dotless "İ") by any sorting algorithms, which will have been taken into account by the sortkey substitutions themselves. However, if no sortkey substitutions have been specified, then conversion is necessary so as to prevent "i" and "ı" both being sorted as "I".
-- An exception is made for scripts that (sometimes) sort by scraping page content, as that means they are sensitive to changes in capitalization (as it changes the target page).
local fail, cats
if not sc:sortByScraping() then
text = ulower(text)
end
text, fail, cats = iterateSectionSubstitutions(text, nil, nil, self, sc, self._rawData.sort_key, "makeSortKey")
if not sc:sortByScraping() then
if self:hasDottedDotlessI() and not self._rawData.sort_key then
text = gsub(gsub(text, "ı", "I"), "i", "İ")
text = sc:toFixedNFC(text)
end
text = uupper(text)
end
-- Remove parentheses, as long as they are either preceded or followed by something.
text = gsub(text, "(.)[()]+", "%1")
:gsub("[()]+(.)", "%1")
text = escape_risky_characters(text)
return text, fail, cats
end
--[==[Create the form used as as a basis for display text and transliteration.]==]
local function processDisplayText(text, self, sc, keepCarets, keepPrefixes)
local subbedChars = {}
text, subbedChars = doTempSubstitutions(text, subbedChars, keepCarets)
text = decode_uri(text, "PATH")
text = checkNoEntities(self, text)
sc = checkScript(text, self, sc)
local fail, cats
text = normalize(text, sc)
text, fail, cats, subbedChars = iterateSectionSubstitutions(text, subbedChars, keepCarets, self, sc, self._rawData.display_text, "makeDisplayText")
text = removeCarets(text, sc)
-- Remove any interwiki link prefixes (unless they have been escaped or this has been disabled).
if text:match(":") and not keepPrefixes then
local rep
repeat
text, rep = text:gsub("\\\\(\\*:)", "\3%1")
until rep == 0
text = text
:gsub("\\:", "\4")
while true do
local prefix = text:gsub("^(.-):.+", function(m1)
return m1:gsub("\244[\128-\191]*", "")
end)
if not prefix or prefix == text then
break
end
local lower_prefix = prefix:ulower()
if not (self:loadData("Module:data/interwikis")[lower_prefix] or prefix == "") then
break
end
text = text:gsub("^(.-):(.*)", function(m1, m2)
local ret = {}
for subbedChar in gmatch(m1, "\244[\128-\191]*") do
insert(ret, subbedChar)
end
return concat(ret) .. m2
end)
end
text = text
:gsub("\3", "\\")
:gsub("\4", ":")
end
return text, fail, cats, subbedChars
end
--[==[Make the display text (i.e. what is displayed on the page).]==]
function Language:makeDisplayText(text, sc, keepPrefixes)
if (not text) or text == "" then
return text, nil, {}
end
local fail, cats, subbedChars
text, fail, cats, subbedChars = processDisplayText(text, self, sc, nil, keepPrefixes)
text = escape_risky_characters(text)
return undoTempSubstitutions(text, subbedChars), fail, cats
end
function Language:transliterate(text, sc, module_override)
-- If there is no text, or the language doesn't have transliteration data and there's no override, return nil.
if not (self._rawData.translit or module_override) then
return nil, false, {}
elseif (not text) or text == "" or text == "-" then
return text, false, {}
end
-- If the script is not transliteratable (and no override is given), return nil.
sc = checkScript(text, self, sc)
if not (sc:isTransliterated() or module_override) then
return nil, true, {}
end
-- Remove any strip markers.
text = mw.text.unstrip(text)
-- Get the display text with the keepCarets flag set.
local fail, cats, subbedChars
text, fail, cats, subbedChars = processDisplayText(text, self, sc, true)
-- Transliterate (using the module override if applicable).
text, fail, cats, subbedChars = iterateSectionSubstitutions(text, subbedChars, true, self, sc, module_override or self._rawData.translit, "tr")
if not text then
return nil, true, cats
end
-- Incomplete transliterations return nil.
local charset = sc.characters
if charset and umatch(text, "[" .. charset .. "]") then
-- Remove any characters in Latin, which includes Latin characters also included in other scripts (as these are false positives), as well as any PUA substitutions. Anything remaining should only be script code "None" (e.g. numerals).
local check_text = ugsub(text, "[" .. require("Module:scripts").getByCode("Latn").characters .. "-]+", "")
-- Set none_is_last_resort_only flag, so that any non-None chars will cause a script other than "None" to be returned.
if require("Module:scripts").findBestScriptWithoutLang(check_text, true):getCode() ~= "None" then
return nil, true, cats
end
end
text = escape_risky_characters(text)
text = undoTempSubstitutions(text, subbedChars)
-- If the script does not use capitalization, then capitalize any letters of the transliteration which are immediately preceded by a caret (and remove the caret).
if text and not sc:hasCapitalization() and text:find("^", 1, true) then
text = processCarets(text, "%^([\128-\191\244]*%*?)([^\128-\191\244][\128-\191]*)", function(m1, m2)
return m1 .. uupper(m2)
end)
end
-- Track module overrides.
if module_override ~= nil then
track("module_override")
end
fail = text == nil and (not not fail) or false
return text, fail, cats
end
function Language:overrideManualTranslit()
if self._rawData.override_translit then
return true
else
return false
end
end
function Language:transliterate(text, sc, module_override)
if not ((module_override or self._rawData.translit_module) and text) then
return nil
end
if module_override then
require("Module:debug").track("module_override")
end
return require("Module:" .. (module_override or self._rawData.translit_module)).tr(text, self:getCode(), sc and sc:getCode() or nil)
end
do
local function handle_language_spec(self, spec, sc)
local ret = self["_" .. spec]
if ret == nil then
ret = self._rawData[spec]
if type(ret) == "string" then
ret = list_to_set(split(ret, ",", true, true))
end
self["_" .. spec] = ret
end
if type(ret) == "table" then
ret = ret[sc:getCode()]
end
return not not ret
end
function Language:overrideManualTranslit(sc)
return handle_language_spec(self, "override_translit", sc)
end
function Language:link_tr(sc)
return handle_language_spec(self, "link_tr", sc)
end
end
--[==[Returns {{code|lua|true}} if the language has a transliteration module, or {{code|lua|false}} if it doesn't.]==]
function Language:hasTranslit()
return not not self._rawData.translit
end
function Language:hasDottedDotlessI()
return not not self._rawData.dotted_dotless_i
end
function Language:toJSON()
local entryNamePatterns = nil
if self._rawData.entry_name then
entryNamePatterns = {}
for i, from in ipairs(self._rawData.entry_name.from) do
local to = self._rawData.entry_name.to[i] or ""
table.insert(entryNamePatterns, { from = from, to = to })
end
end
local ret = {
ancestors = self._rawData.ancestors,
canonicalName = self:getCanonicalName(),
categoryName = self:getCategoryName(),
code = self._code,
entryNamePatterns = entryNamePatterns,
family = self._rawData.family,
otherNames = self:getOtherNames(),
scripts = self._rawData.scripts,
type = self:getType(),
wikimediaLanguages = self._rawData.wikimedia_codes,
}
return require("Module:JSON").toJSON(ret)
end
-- 해당 메서드는 다른 모듈에서 직접 호출하기 위한 메서드가 아닙니다. 내부 메서드이므로 타 모듈에서 호출하지 않도록 하세요.
function Language:getRawData()
local rawData = {}
for _, element in ipairs(self._stack) do
for k, v in pairs(element) do
rawData[k] = v
end
end
return rawData
end
function Language:getRawExtraData()
if #self._stack == 1 then
self:loadInExtraData()
end
return self._extraData
end
local function getRawExtraLanguageData(self, code)
local modulename = export.getExtraDataModuleName(code)
return modulename and self:loadData("Module:" .. modulename)[code] or nil
end
function Language:loadInExtraData()
if not self._extraData then
-- load extra data from module and assign to _extraData field
-- use empty table as a fallback if extra data is nil
self._extraData = getRawExtraLanguageData(self, self._code) or {}
end
end
--function export.getDataModuleName(code)
-- local letter = match(code, "^(%l)[%l-]+$")
-- if not letter then
-- return nil
-- elseif find(code, "-", 1, true) then
-- return "languages/data/exceptional"
-- end
-- local code_len = #code
-- return code_len == 2 and "languages/data2" or
-- code_len == 3 and "languages/data3/" .. letter or nil
--end
Language.__index = Language
function export.getDataModuleName(code)
local letter = match(code, "^(%l)[%l-]+$")
if not letter then
return nil
elseif find(code, "-", 1, true) then
return "languages/data/exceptional"
end
local code_len = #code
return code_len == 2 and "languages/data2" or
code_len == 3 and "languages/data3/" .. letter or nil
end
function export.getExtraDataModuleName(code)
local dataModule = export.getDataModuleName(code)
return dataModule and dataModule .. "/extra" or nil
end
do
local key_types = {
[2] = "unique",
aliases = "unique",
otherNames = "unique",
type = "append",
varieties = "unique"
}
function export.makeObject(code, data, useRequire, dontCanonicalizeAliases)
if not data then
return nil
end
-- Convert any aliases.
local input_code = code
code = normalize_code(code, useRequire)
input_code = dontCanonicalizeAliases and input_code or code
if find(data.type, "family") and not data[5] then
return require("Module:families").makeObject(code, data, useRequire)
end
local parent
if data[5] then
parent = export.getByCode(data[5], nil, true, true, useRequire)
else
parent = Language
end
parent.__index = parent
local lang = {
_code = input_code,
_useRequire = useRequire or nil
}
-- This can only happen if dontCanonicalizeAliases is passed to make_object().
if code ~= input_code then
lang._main_code = code
end
-- Full language.
if not parent._stack then
-- Create stack, accessed with rawData metamethod.
local stack = parent._rawData and {parent._rawData, data} or {data}
lang._stack = stack
lang._rawData = setmetatable({}, {
__index = function(t, k)
local key_type = key_types[k]
-- Data that isn't inherited from the parent.
if key_type == "unique" then
return stack[#stack][k]
-- Data that is appended by each generation.
elseif key_type == "append" then
local parts = {}
for i = 1, #stack do
insert(parts, stack[i][k])
end
if type(parts[1]) == "string" then
return concat(parts, ","), true
end
-- Otherwise, iterate down the stack, looking for a match.
else
local i = #stack
while not stack[i][k] and i > 1 do
i = i - 1
end
return stack[i][k]
end
end,
-- Retain immutability (as writing to rawData will break functionality).
__newindex = function()
error("not allowed to edit rawData")
end
})
-- Full code is the parent code.
lang._fullCode = parent._code or code
-- Etymology-only.
else
-- Copy over rawData and stack to the new object, and add new layer to stack.
lang._rawData = parent._rawData
lang._stack = parent._stack
insert(lang._stack, data)
-- Copy full code.
lang._fullCode = parent._fullCode
end
return setmetatable(lang, parent)
end
end
local function getRawLanguageData(code)
local modulename = export.getDataModuleName(code)
return modulename and mw.loadData("Module:" .. modulename)[code] or nil
end
function export.makeObject(code, data)
if data and data.deprecated then
require("Module:debug").track {
"languages/deprecated",
"languages/deprecated/" .. code
}
end
return data and setmetatable({ _rawData = data, _code = code }, Language) or nil
end
--[==[Finds the language whose code matches the one provided. If it exists, it returns a <code class="nf">Language</code> object representing the language. Otherwise, it returns {{code|lua|nil}}, unless <code class="n">paramForError</code> is given, in which case an error is generated. If <code class="n">paramForError</code> is {{code|lua|true}}, a generic error message mentioning the bad code is generated; otherwise <code class="n">paramForError</code> should be a string or number specifying the parameter that the code came from, and this parameter will be mentioned in the error message along with the bad code. If <code class="n">allowEtymLang</code> is specified, etymology-only language codes are allowed and looked up along with normal language codes. If <code class="n">allowFamily</code> is specified, language family codes are allowed and looked up along with normal language codes.]==]
function export.getByCode(code, paramForError, allowEtymLang, allowFamily, useRequire)
if type(code) ~= "string" then
local typ
if not code then
typ = "nil"
elseif check_object("language", true, code) then
typ = "a language object"
elseif check_object("family", true, code) then
typ = "a family object"
else
typ = "a " .. type(code)
end
error("The function getByCode expects a string as its first argument, but received " .. typ .. ".")
end
local modulename = export.getDataModuleName(code)
local function conditionalRequire(modulename)
if useRequire then
return require(modulename)
else
return load_data(modulename)
end
end
local norm_code = normalize_code(code, useRequire)
-- FIXME: Temporary. Lists bad codes to track, so we can consider eliminating them.
-- We list them directly here rather than in a separate module (cf. [[Module:etymology languages/track-bad-etym-code]])
-- in the hope that this reduces memory usage as we have to do this for every invocation of getByCode() for every
-- language code.
local codes_to_track = {
-- Codes duplicated been full and etymology-only languages
["bsg"] = true,
["rdb"] = true,
["tgf"] = true,
-- Aliases actively being deprecated
["prv"] = true, -- oc-pro
-- Codes that will be converted to families
["nan"] = true,
-- Codes being renamed
["cmn-wadegile"] = true,
["wuu-ngb"] = true,
["wuu-hzh"] = true,
["wuu-szh"] = true,
}
local function track_bad_code(code)
if codes_to_track[code] then
track(code)
end
return true
end
local modulename = export.getDataModuleName(code)
local function get_data(code)
return modulename and
track_bad_code(code) and conditionalRequire("Module:" .. modulename)[code] or
(allowEtymLang and require("Module:etymology languages/track-bad-etym-code")(code) and conditionalRequire("Module:etymology languages/data")[code]) or
(allowFamily and conditionalRequire("Module:families/data")[code]) or
(allowEtymLang and allowFamily and require("Module:families/track-bad-etym-code")(code) and conditionalRequire("Module:families/data/etymology")[code])
end
local data = get_data(code) or get_data(normalize_code(code))
local retval = code and data and export.makeObject(code, data, useRequire)
if not retval and paramForError then
require("Module:languages/errorGetBy").code(code, paramForError, allowEtymLang, allowFamily)
end
return retval
end
function export.getByName(name)
local byName = mw.loadData("Module:languages/by name")
local code = byName.all and byName.all[name] or byName[name]
if not code then
return nil
end
return export.makeObject(code, getRawLanguageData(code))
end
function export.getByCanonicalName(name, errorIfInvalid, allowEtymLang, allowFamily, useRequire)
local function conditionalRequire(modulename)
if useRequire then
return require(modulename)
else
return load_data(modulename)
end
end
local byName = conditionalRequire("Module:languages/canonical names")
local code = byName and byName[name]
if not code and allowEtymLang then
byName = conditionalRequire("Module:etymology languages/canonical names")
code = byName and byName[name] or
byName[name:gsub(" [Ss]ubstrate$", "")] or
byName[name:gsub("^a ", "")] or
byName[name:gsub("^a ", ""):gsub(" [Ss]ubstrate$", "")] or
-- For etymology families like "ira-pro".
-- FIXME: This is not ideal, as it allows " languages" to be appended to any etymology-only language, too.
byName[name:match("^(.*) languages$")]
end
if not code and allowFamily then
byName = conditionalRequire("Module:families/canonical names")
code = byName and byName[name] or
byName[name:match("^(.*) languages$")]
end
local retval = code and export.getByCode(code, errorIfInvalid, allowEtymLang, allowFamily, useRequire)
if not retval and errorIfInvalid then
require("Module:languages/errorGetBy").canonicalName(name, allowEtymLang, allowFamily)
end
return retval
end
--[==[Used by [[Module:languages/data/2]] (et al.) to add default types to the entities returned.]==]
function export.addDefaultTypes(data, regular, ...)
local n = arg.n
local types = n > 0 and concat(arg, ",") or ""
for _, entity in next, data do
-- "regular" encompasses everything that doesn't have another type already assigned.
if regular then
entity.type = entity.type or "regular"
end
if n > 0 then
entity.type = types .. (entity.type and ("," .. entity.type) or "")
end
end
return data
end
function export.iterateAll()
mw.incrementExpensiveFunctionCount()
local m_data = mw.loadData("Module:languages/alldata")
local func, t, var = pairs(m_data)
return function()
local code, data = func(t, var)
return export.makeObject(code, data)
end
end
--[==[Used by [[Module:languages/data/2]] (et al.) and [[Module:etymology languages/data]] to finalize language-related data into the format that is actually returned.]==]
function export.finalizeLanguageData(data)
-- 4 is scripts.
local fields = {4, "ancestors", "type", "wikimedia_codes"}
local fields_len = #fields
for _, entity in next, data do
for i = 1, fields_len do
local key = fields[i]
local field = entity[key]
if field then
entity[key] = gsub(field, "%s+", "")
end
end
end
return data
end
function export.finalizeEtymologyData(data)
local aliases = {}
for _, entity in next, data do
-- Move parent to 5 and family to 3.
entity[5] = entity[3]
entity[3] = entity.family
entity.family = nil
end
for code, alias in next, aliases do
data[code] = alias
end
return data
end
--[==[For backwards compatibility only; modules should require the error themselves.]==]
function export.err(lang_code, param, code_desc, template_tag, not_real_lang)
return require("Module:languages/error")(lang_code, param, code_desc, template_tag, not_real_lang)
end
return export